mirror of
https://github.com/MHSanaei/3x-ui.git
synced 2026-03-20 17:45:49 +00:00
feat: Add WebSocket support for real-time updates and enhance VLESS settings (#3605)
* feat: add support for trusted X-Forwarded-For and testseed parameters in VLESS settings * chore: update Xray Core version to 25.12.8 in release workflow * chore: update Xray Core version to 25.12.8 in Docker initialization script * chore: bump version to 2.8.6 and add watcher for security changes in inbound modal * refactor: remove default and random seed buttons from outbound form * refactor: update VLESS form to rename 'Test Seed' to 'Vision Seed' and change button functionality for seed generation * refactor: enhance TLS settings form layout with improved button styling and spacing * feat: integrate WebSocket support for real-time updates on inbounds and Xray service status * chore: downgrade version to 2.8.5 * refactor: translate comments to English * fix: ensure testseed is initialized correctly for VLESS protocol and improve client handling in inbound modal * refactor: simplify VLESS divider condition by removing unnecessary flow checks * fix: add fallback date formatting for cases when IntlUtil is not available * refactor: simplify WebSocket message handling by removing batching and ensuring individual message delivery * refactor: disable WebSocket notifications in inbound and index HTML files * refactor: enhance VLESS testseed initialization and button functionality in inbound modal * fix: * refactor: ensure proper WebSocket URL construction by normalizing basePath * fix: * fix: * fix: * refactor: update testseed methods for improved reactivity and binding in VLESS form * logger info to debug --------- Co-authored-by: lolka1333 <test123@gmail.com>
This commit is contained in:
379
web/websocket/hub.go
Normal file
379
web/websocket/hub.go
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@@ -0,0 +1,379 @@
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// Package websocket provides WebSocket hub for real-time updates and notifications.
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package websocket
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import (
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"context"
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"encoding/json"
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"runtime"
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"sync"
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"time"
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"github.com/mhsanaei/3x-ui/v2/logger"
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)
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// MessageType represents the type of WebSocket message
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type MessageType string
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const (
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MessageTypeStatus MessageType = "status" // Server status update
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MessageTypeTraffic MessageType = "traffic" // Traffic statistics update
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MessageTypeInbounds MessageType = "inbounds" // Inbounds list update
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MessageTypeNotification MessageType = "notification" // System notification
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MessageTypeXrayState MessageType = "xray_state" // Xray state change
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)
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// Message represents a WebSocket message
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type Message struct {
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Type MessageType `json:"type"`
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Payload interface{} `json:"payload"`
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Time int64 `json:"time"`
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}
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// Client represents a WebSocket client connection
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type Client struct {
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ID string
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Send chan []byte
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Hub *Hub
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Topics map[MessageType]bool // Subscribed topics
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}
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// Hub maintains the set of active clients and broadcasts messages to them
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type Hub struct {
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// Registered clients
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clients map[*Client]bool
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// Inbound messages from clients
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broadcast chan []byte
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// Register requests from clients
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register chan *Client
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// Unregister requests from clients
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unregister chan *Client
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// Mutex for thread-safe operations
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mu sync.RWMutex
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// Context for graceful shutdown
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ctx context.Context
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cancel context.CancelFunc
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// Worker pool for parallel broadcasting
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workerPoolSize int
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broadcastWg sync.WaitGroup
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}
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// NewHub creates a new WebSocket hub
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func NewHub() *Hub {
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ctx, cancel := context.WithCancel(context.Background())
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// Calculate optimal worker pool size (CPU cores * 2, but max 100)
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workerPoolSize := runtime.NumCPU() * 2
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if workerPoolSize > 100 {
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workerPoolSize = 100
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}
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if workerPoolSize < 10 {
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workerPoolSize = 10
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}
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return &Hub{
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clients: make(map[*Client]bool),
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broadcast: make(chan []byte, 2048), // Increased from 256 to 2048 for high load
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register: make(chan *Client, 100), // Buffered channel for fast registration
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unregister: make(chan *Client, 100), // Buffered channel for fast unregistration
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ctx: ctx,
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cancel: cancel,
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workerPoolSize: workerPoolSize,
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}
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}
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// Run starts the hub's main loop
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func (h *Hub) Run() {
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defer func() {
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if r := recover(); r != nil {
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logger.Error("WebSocket hub panic recovered:", r)
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// Restart the hub loop
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go h.Run()
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}
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}()
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for {
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select {
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case <-h.ctx.Done():
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// Graceful shutdown: close all clients
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h.mu.Lock()
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for client := range h.clients {
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// Safely close channel (avoid double close panic)
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select {
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case _, stillOpen := <-client.Send:
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if stillOpen {
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close(client.Send)
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}
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default:
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close(client.Send)
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}
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}
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h.clients = make(map[*Client]bool)
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h.mu.Unlock()
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// Wait for all broadcast workers to finish
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h.broadcastWg.Wait()
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logger.Info("WebSocket hub stopped gracefully")
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return
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case client := <-h.register:
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if client == nil {
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continue
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}
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h.mu.Lock()
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h.clients[client] = true
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count := len(h.clients)
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h.mu.Unlock()
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logger.Debugf("WebSocket client connected: %s (total: %d)", client.ID, count)
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case client := <-h.unregister:
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if client == nil {
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continue
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}
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h.mu.Lock()
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if _, ok := h.clients[client]; ok {
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delete(h.clients, client)
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// Safely close channel (avoid double close panic)
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// Check if channel is already closed by trying to read from it
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select {
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case _, stillOpen := <-client.Send:
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if stillOpen {
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// Channel was open and had data, now it's empty, safe to close
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close(client.Send)
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}
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// If stillOpen is false, channel was already closed, do nothing
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default:
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// Channel is empty and open, safe to close
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close(client.Send)
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}
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}
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count := len(h.clients)
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h.mu.Unlock()
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logger.Debugf("WebSocket client disconnected: %s (total: %d)", client.ID, count)
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case message := <-h.broadcast:
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if message == nil {
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continue
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}
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// Optimization: quickly copy client list and release lock
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h.mu.RLock()
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clientCount := len(h.clients)
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if clientCount == 0 {
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h.mu.RUnlock()
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continue
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}
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// Pre-allocate memory for client list
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clients := make([]*Client, 0, clientCount)
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for client := range h.clients {
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clients = append(clients, client)
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}
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h.mu.RUnlock()
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// Parallel broadcast using worker pool
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h.broadcastParallel(clients, message)
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}
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}
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}
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// broadcastParallel sends message to all clients in parallel for maximum performance
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func (h *Hub) broadcastParallel(clients []*Client, message []byte) {
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if len(clients) == 0 {
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return
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}
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// For small number of clients, use simple parallel sending
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if len(clients) < h.workerPoolSize {
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var wg sync.WaitGroup
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for _, client := range clients {
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wg.Add(1)
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go func(c *Client) {
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defer wg.Done()
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defer func() {
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if r := recover(); r != nil {
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// Channel may be closed, safely ignore
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logger.Debugf("WebSocket broadcast panic recovered for client %s: %v", c.ID, r)
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}
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}()
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select {
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case c.Send <- message:
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default:
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// Client's send buffer is full, disconnect
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logger.Debugf("WebSocket client %s send buffer full, disconnecting", c.ID)
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h.Unregister(c)
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}
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}(client)
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}
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wg.Wait()
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return
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}
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// For large number of clients, use worker pool for optimal performance
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clientChan := make(chan *Client, len(clients))
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for _, client := range clients {
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clientChan <- client
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}
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close(clientChan)
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// Start workers for parallel processing
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h.broadcastWg.Add(h.workerPoolSize)
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for i := 0; i < h.workerPoolSize; i++ {
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go func() {
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defer h.broadcastWg.Done()
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for client := range clientChan {
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func() {
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defer func() {
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if r := recover(); r != nil {
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// Channel may be closed, safely ignore
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logger.Debugf("WebSocket broadcast panic recovered for client %s: %v", client.ID, r)
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}
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}()
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select {
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case client.Send <- message:
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default:
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// Client's send buffer is full, disconnect
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logger.Debugf("WebSocket client %s send buffer full, disconnecting", client.ID)
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h.Unregister(client)
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}
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}()
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}
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}()
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}
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// Wait for all workers to finish
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h.broadcastWg.Wait()
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}
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// Broadcast sends a message to all connected clients
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func (h *Hub) Broadcast(messageType MessageType, payload interface{}) {
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if h == nil {
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return
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}
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if payload == nil {
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logger.Warning("Attempted to broadcast nil payload")
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return
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}
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msg := Message{
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Type: messageType,
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Payload: payload,
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Time: getCurrentTimestamp(),
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}
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data, err := json.Marshal(msg)
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if err != nil {
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logger.Error("Failed to marshal WebSocket message:", err)
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return
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}
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// Limit message size to prevent memory issues
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const maxMessageSize = 1024 * 1024 // 1MB
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if len(data) > maxMessageSize {
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logger.Warningf("WebSocket message too large: %d bytes, dropping", len(data))
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return
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}
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// Non-blocking send with timeout to prevent delays
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select {
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case h.broadcast <- data:
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case <-time.After(100 * time.Millisecond):
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logger.Warning("WebSocket broadcast channel is full, dropping message")
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case <-h.ctx.Done():
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// Hub is shutting down
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}
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}
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// BroadcastToTopic sends a message only to clients subscribed to the specific topic
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func (h *Hub) BroadcastToTopic(messageType MessageType, payload interface{}) {
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if h == nil {
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return
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}
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if payload == nil {
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logger.Warning("Attempted to broadcast nil payload to topic")
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return
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}
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msg := Message{
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Type: messageType,
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Payload: payload,
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Time: getCurrentTimestamp(),
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}
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data, err := json.Marshal(msg)
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if err != nil {
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logger.Error("Failed to marshal WebSocket message:", err)
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return
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}
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// Limit message size to prevent memory issues
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const maxMessageSize = 1024 * 1024 // 1MB
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if len(data) > maxMessageSize {
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logger.Warningf("WebSocket message too large: %d bytes, dropping", len(data))
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return
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}
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h.mu.RLock()
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// Filter clients by topics and quickly release lock
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subscribedClients := make([]*Client, 0)
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for client := range h.clients {
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if len(client.Topics) == 0 || client.Topics[messageType] {
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subscribedClients = append(subscribedClients, client)
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}
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}
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h.mu.RUnlock()
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// Parallel send to subscribed clients
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if len(subscribedClients) > 0 {
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h.broadcastParallel(subscribedClients, data)
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}
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}
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// GetClientCount returns the number of connected clients
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func (h *Hub) GetClientCount() int {
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h.mu.RLock()
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defer h.mu.RUnlock()
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return len(h.clients)
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}
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// Register registers a new client with the hub
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func (h *Hub) Register(client *Client) {
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if h == nil || client == nil {
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return
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}
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select {
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case h.register <- client:
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case <-h.ctx.Done():
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// Hub is shutting down
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}
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}
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// Unregister unregisters a client from the hub
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func (h *Hub) Unregister(client *Client) {
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if h == nil || client == nil {
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return
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}
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select {
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case h.unregister <- client:
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case <-h.ctx.Done():
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// Hub is shutting down
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}
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}
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// Stop gracefully stops the hub and closes all connections
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func (h *Hub) Stop() {
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if h == nil {
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return
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}
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if h.cancel != nil {
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h.cancel()
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}
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}
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// getCurrentTimestamp returns current Unix timestamp in milliseconds
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func getCurrentTimestamp() int64 {
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return time.Now().UnixMilli()
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}
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74
web/websocket/notifier.go
Normal file
74
web/websocket/notifier.go
Normal file
@@ -0,0 +1,74 @@
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// Package websocket provides WebSocket hub for real-time updates and notifications.
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package websocket
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import (
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"github.com/mhsanaei/3x-ui/v2/logger"
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"github.com/mhsanaei/3x-ui/v2/web/global"
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)
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// GetHub returns the global WebSocket hub instance
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func GetHub() *Hub {
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webServer := global.GetWebServer()
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if webServer == nil {
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return nil
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}
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hub := webServer.GetWSHub()
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if hub == nil {
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return nil
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}
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wsHub, ok := hub.(*Hub)
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if !ok {
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logger.Warning("WebSocket hub type assertion failed")
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return nil
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}
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return wsHub
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}
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// BroadcastStatus broadcasts server status update to all connected clients
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func BroadcastStatus(status interface{}) {
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hub := GetHub()
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if hub != nil {
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hub.Broadcast(MessageTypeStatus, status)
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}
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}
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// BroadcastTraffic broadcasts traffic statistics update to all connected clients
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func BroadcastTraffic(traffic interface{}) {
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hub := GetHub()
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if hub != nil {
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hub.Broadcast(MessageTypeTraffic, traffic)
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}
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}
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// BroadcastInbounds broadcasts inbounds list update to all connected clients
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func BroadcastInbounds(inbounds interface{}) {
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hub := GetHub()
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if hub != nil {
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hub.Broadcast(MessageTypeInbounds, inbounds)
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}
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}
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// BroadcastNotification broadcasts a system notification to all connected clients
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func BroadcastNotification(title, message, level string) {
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hub := GetHub()
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if hub != nil {
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notification := map[string]string{
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"title": title,
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"message": message,
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"level": level, // info, warning, error, success
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}
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hub.Broadcast(MessageTypeNotification, notification)
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}
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}
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// BroadcastXrayState broadcasts Xray state change to all connected clients
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func BroadcastXrayState(state string, errorMsg string) {
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hub := GetHub()
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if hub != nil {
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stateUpdate := map[string]string{
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"state": state,
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"errorMsg": errorMsg,
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}
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hub.Broadcast(MessageTypeXrayState, stateUpdate)
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}
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}
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Reference in New Issue
Block a user